His recovery was miraculously swift. Quickly killing Skunk the mage (who stole once too often), a warlock and assorted others he put on 90,000 in a weekend. It is often the case though that rising too fast leads to fatal overconfidence. Lestat attempted to meet the DRAGON. He raised his sword - and the DRAGON blew fire past him. He charged - the DRAGON burned him to ashes.
A third time Lestat is racing up the chart. He is now a warlock, and as aggressive as ever. Only the other day he did for Vulnax the necromancer in a brutally swift and one sided contest.
This weeks looked like going the same way for a long time. There were less than 20 mobiles left with 40 minutes to go, but they just hung on in there while everyone waited for someone else to jump in and take all the risks. Victory was gained with less than 2 minutes to go, with a couple of fish being the last to die.
Kyric the arch-wizard decreed that the player who racked up the most
kills by the end of the bash held on 5th March would also gain £30 in HMV
vouchers.
A magnificent total of 33 players were online all at once, and some of their
name are here.
Happily Sun is a player-killer at heart and those evil creatures dash
about the land attempting risks which sensible players scorn...
Sun the warlock fell down a deep hole in the floor and went SPLATT.
Nikita took the prize of £30 in HMV tokens.
Following this, the land emptied out and everyone went to plot in the tearoom - names I remember were Marmite the necro, Wabble the warlock and I think Baggins the sorc, plus Gargle and a few lowlifes. Spuig warned me they were all coming out to get me and said he would fight on my side (as a protector).
I saw Marmite fighting the ram at the rapids and attacked, whereupon he quickly fled and quit. The others I attacked invisibly at the rapids and there proceeded a long fight, with all the highlifes fleeing close to death early on (though Baggins may have died(?)), the lowlifes seemed to keep dying and then turning up again - the obit list was quite something by the end of it, until someone nicked my bag and I finally fled, after killing 6 or so of them.
The whole charade came to an end when Gargil found me fighting the thief and rolled the die.
Had a cool discussion in the tea room afterwards - people seem to be coming round to the idea that there is something fun about having killers in the game.
(Cat's note: Thanks Lestat for writing this! I think people only find killers fun when they are seen to lose:)
Just the other day Tobias attacked Undertaker the necromancer, who
lost his magic and barely (14 stam) escaped with his life. Later
that reset Mojo the sorcerer also fled from his invisible assault, as
did Marmite the sorcerer.
In the afternoon there was a Quake tournament of 8 players, in teams of
two. The teams each consisted of 1 experienced player and 1 new player.
I was in the red team with Drilla. He was pretty bloody good and
finished top overall in kills, about 59 I think. I got 23 which was
5th (?) so we won by 8!!!
On the strength of this I went home and bought a bargain copy
of Quake to play at home, only to find I can't yet get it to
work with wireplay for some esoteric reason :(
On one such occasion
Whabey the superheroine, Wabble the necromancer,
along with Lothlorien and Seeker were standing in
the pine forests hoping to jump Thwomp.
Thwomp arrived invisibly and attacked Whabey and
Wabble. Lothlorien had the presence of mind to
realise what was going on and attacked Thwomp.
Seeker the swordsman, sadly accidently attacked
everyone at once. This little slip caused widespread
carnage. Seeker faced FOUR opponants at once and died
very quickly. His allies were all forced to flee.
Wabble fell in rank to sorcerer, while the victor
Thwomp rose from hero to superhero.
Thwomp demonstrated a large ego after this success
and shouted out for everyone to hear, how to take
out a contract on his life. He wants to see his
name in the Rogues Gallery.
Later on in the week Thwomps activities caused his
enemies to gang up on him and turn the tables. Ug the
necromancer and Liouxise the sorceress were among those
taking part, they got seven flees out of him,
though they failed to nail him dead dead.
Thwomp the hero was observed to cause Lothlorien and
Seeker to scurry away by arriving in their location
and Growling at them menacingly.
Lothlorien and Seeker have had a bad week alround,
Mojo persauded them to attack a skeleton which was
fighting the goat. He then stood and watched as they
fought and slowly began to lose! He made them beg
him for help before he finally consented to join
in and save their lives...
A group of players worked together to send one of their number to
kill the Golem and win some very valuable Icons (worth bucketloads
of points). Skunk the necromancer was the one who got in and did the brave deed.
He obtained 4 Icons and left that place. He then discovered that he was stuck
on the wreck of the galleon far out to sea. He didn't have a boat of his
own to get back to his friends on the mainland and he had been a bit careless
and not set up a magical route beforehand...
Wabble the Sorcerer (who did have a boat) kindly offered to transport
the Icons back. Skunk agreed and quit the game so that he could come back
in at the usual starting place. Wabble miscalulated, went the wrong way
home and drowned at sea. This was not a permanant death since it was not
a fight which killed him, but he was kicked out of the game with a painful
loss of points and everything he was carrying fell into the water...
The Icons weren't damaged by this treatment and were washed up on a cove
at the Dragon's Island.
Wabble came back into the game and was regarded with some suspicion by
his associates who suspected that he might have taken the Icons and their
points all for himself. Happily for Wabble, Cat the wizard had seen him
drown and backed his protestations of innocence. There was a general
groan when everyone realised where the icons had washed up though...
Nobody wanted to risk their main Persona in a visit to the Dragon's Island,
so Mojo brought in a weak character of his called Bond. Wabble, Skunk,
Aramilius and Bond all agreed that Bond should take the risks:)
Bond's knowledge of the sea was slightly dodgy and he drowned twice in trying
to reach the Island. All the available boats were now out of reach...
After a long period in which Bond fell into dispair, Cat offered to sell
him a boat for 200 points. Bond accepted and set off for a third time!
He reached the Island and got to the Icons!
He dawdled as he was leaving...The Dragon caught him and slew him where
he stood.
The Dragon sat on the shore with the vast array of treasure scattered
around it. Hmmm, guess what happened when a newly created Bond came back(G)
Bond's former friends abandoned him and set off to do other things around
the Land, sure in the knowledge that he was doomed. They were right :)
The game reset itself as Bond sat on the mainland taunting the Dragon
from a safe distance!
The Icons were not recovered.
This past week has been full of death, as every week is...
Tarl the mage, who would have been near the head of the top ten list perished miserably to the DRAGON, as did Tasman the necromancer. A double whammy indeed for those poor players.
Wdi the sorcerer was shouting to an extent which caused a certain wizard to strike him dumb. (Yes this was me I confess). Unfortunately, Wdi in attempting to heal himself blew his magic away, becoming a champion. On touching the stone he failed to survive by a very small amount. Wdi was very gracious about this, and yes I did feel momentarily guilty(G)
Khaos the Warlock was 16 on Wednesday. In honour of this HAPPY EVENT he was presented with a birthday cake bedecked with the appropriate number of candles. He proceeded to slice the cake and to share it with his friends. He also became intoxicated on champagne...to such an extent that he died of it
A Sorc War was held on the 5th, which was duly won by Fate the sorcerised sorcerer. Fate won 4 Icons worth 477 points each for his main character in the land.
The Necromancer Mojo had a bad accident around this time. He experimented with a certain powerful spell which caused him to die dead dead. His was inconsolable for a VERY long time afterwards! It seems that no-one would tell him what the spell did until he tried it for himself:(
Cat the wizard recalls having a similar accident when he was young, though it was a happier learning experience for him, since it only killed his sorcerised sorcerer.
MUD NEWS 5th March 1998
Nikita wins £30 HMV Tokens
Lestat's Tale (By Lestat)
MOBILE BASH
Every so often the players of Mud get together to massacre every single
living thing in the game. This is the mobile bash. There is a time limit
of @100 minutes (a reset). If everything is killed, everyone gets 3000 points. Yes, this is a lot.KHAOS
Khaos the necromancer led the kills totals for almost the whole bash.
Among other things he led the assault on the dwarven fortress. With 6
other players including Nikita the heroine he battered down the doorway, left guards dripping from
the walls and ransacked the dwarven treasure chamber. Cockroach the
swordsman expressed particular interest in the Throne of the dwarven King,
about which more later. Khaos had a grand total of some 45 Kills to his
name when he took to the high seas and attacked a mighty shark...(which
had earlier slain Mareigh the sorceress). In his efforts to flee from the
shark he drowned, dropping his kill total back to 0.SUN
Sun the necromancer had an eventful reset which included among other
things beating up Saffron the warlock twice, beating up Wabble the warlock,
and successfully beating off an attack from Wabble and Wdi the hero. In
between this he joined the attack on the dwarfs, and found the final four
goblins which had somehow been overlooked during the fighting. He had 42
kills.NIKITA
I'm not sure how this happened, but anyway. Cockroach had been unable to
carry the dwarven King's Throne out through the narrow tunnels that lead
to the surface. Somehow he managed to wedge the Throne in a narrow gap, thus
stopping anyone who was inside at the time from leaving...Nikita the heroine
was one of these. Her Kills were standing at 37, but since she couldn't
get to any more mobile it looked like Sun was going to win by default.LESTAT'S TALE
It started off with me attacking Goodboy, Baggins and Gargle the sorcerers while they were doing the rats - I turned up invisible and beat up all three getting a few reattacks and killing Gargle. Goodboy didn't quit, so I was running around beating him up.
MUD NEWS 26th February 1998
Mighty Mac
Dying Danni
Tyrannous Tobias
Mighty Mojo
Cat and quake
MIGHTY MAC
Mac has been storming up the rankings. He killed Wabble the warlock as he slept
in the sorcerers room this week. Mac also caused the death of Dragonbait the mage.
Dragonbait was fighting Mac when he was forced to flee away. Just when
he thought he was safe he was attacked and killed by a passing goat.
Mac also ran Dextrus ragged (I think).DYING DANNI
At the Third attempt Danni successfully touched the stone! Hurrah for
Danni! If at first you don't succeed try try again! And when you do
succeed wait two days and get yourself killed by the Ogre :(TYRANNOUS TOBIAS
Tobias has been revealing an entirely expected streak of evil. He
killed a newly made sorcerer recently. Apparantly this was the
first time ever that whoever it was had got magic. They were shouting
for joy about their good fortune...so Tobias, who was irritated by the
noise, came up with his necromancer and slew the poor sorcerer.MIGHTY MOJO
Mojo the necromancer (he of the repeated desire to be turned into a tree)
was summoned by magic and forced to flee by an evil PK. He later sat
in safety in the tearoom and told people how he had been attacked by
SEVEN people at once...(hehe)CAT AND QUAKE
You may have seen on the wireplay news that a whole load of Club Captains
went down to the Shoot N Surf internet cafe in London on Sunday. Kyric
was unable to go, but I enjoyed myself all the same (g). The aim of it
was to get our views on wireplay and to enthuse the people who attract
new player and run events.
I met loads of people including the Red Alert Mudders Hoggi and Pea, and
lots of wireplay people who confessed to liking Mud2 (not quite enough
to advertise it of course(g)). But lets be fair, it is Quake which pulls in
the real crowds for Wireplay.
19th February 1998
Mud2 News 19th of February 1998
-THWOMP THE KILLER
-DRAGONBAIT RACKS UP HUGE LOSSES
-WDI TAKES ON THE SUN
-SADISTIC PLAY FROM MOJO AND THWOMP
-CRUEL TRICK PLAYED ON ARAMILIUSBIRTHDAY GIRL
On Tuesday Florence the necromancess
confessed to having a birthday.
In her honour fighting was banned throughout the land,
and everyone was transported to the party room in the
Inn. Florence had a cake with the appropriate number
of candles (Hey Flo if you read this can I say how
many(g)?). The ban on fighting caused some friction
with the group that was hunting Thwomp, but lavish
amounts of alcohol soon cured most ills...Aramilius
suffered a small loss of permanent stamina through
drinking himself to death, and a couple of other
people managed to die happy.THWOMP THE KILLER
Mentioning Thwomp brings me on nicely to the
topic of player killers. They have proliferated
recently and Thwomp is currently the most
notorious (not the most deadly). Whabey especially
loathes Thwomp. He has never killed her, but the
number of times she has had to run away is large.DRAGONBAIT RACKS UP HUGE LOSSES
Dragonbait the warlock told me this week how he
suffered what must be close to a record loss for a
single reset (excluding deaths). He said he lost
10,000 points altogether! 2000 to Lestat, 5000 to
the spider and 3000 to the golem. He would have become
a mage if he hadn't had this setback.WDI TAKES ON THE SUN
Sun the champion became a sorcerer and set about
tormenting Wdi the enchanter. After beating Wdi up
a few times Wdi laid a trap near the woodsmans hut.
Four players jumped Sun and Sun did not have the
lucky break that Thwomp had. Sun died dead dead. Well
done Wdi!SADISTIC PLAY FROM MOJO AND THWOMP
Karnage claimed that Mojo turned into the Dragon
and roared at him, just outside the graveyard. This
caused Karnage to flee in terror!CRUEL TRICK PLAYED ON ARAMILIUS
Aramilius the sorcerer heard a voice in the distance
say it was after him. He demanded to know the name
of his enemy and was told it was Baby. He spent the
rest of the reset typing to find the Children's
dormitory where Baby was, and wondering how Baby
managed to stay invisible and thus off the WHO list.
12th February 1998
This tale relates an incident that struck me as funny, it demonstrates
that even badly made plans can turn into something even worse...
5th February 1998
Today I have taken up Wireplay's request that I post regularly on happenings in Mud2.