Wireplay Events & News


Events

Every Thursday at 9PM GMT there will be an event, be it a Mobile Bash, Sorcerer War or Quest!

News

This page is very likely to be filled with tales of woe and bloodshed, death and sad points loss. Sadly, deaths are the easiest things to monitor in Mud2, so this will continue to be the case unless YOU mail me with GOOD THINGS that have happened to you (or that you have witnessed).
News 24/3/98 News 05/3/98 News 26/2/98 News 19/2/98 News 12/2/98 News 05/2/98

News 24th of March 1998

Danni & the Keep
The Fall & Rise of lestat
Mobile Bashes
The Dwarven War
Anti-killers Guild
Stresshead
Dunbad
Danni & the Keep
Danni on her first attempt on the keep, in a party of five, having killed the wyvern then went up and tried to kill the gargoyles, allegedly(g).
The Fall and Rise of Lestat
Lestat the mage fled in battle from Eviledna at the confluence. Eviledna stripped its foe of magic, leaving Lestat as a much reduced legend. Lestat dared the touchstone to regain his powers, and failed.

His recovery was miraculously swift. Quickly killing Skunk the mage (who stole once too often), a warlock and assorted others he put on 90,000 in a weekend. It is often the case though that rising too fast leads to fatal overconfidence. Lestat attempted to meet the DRAGON. He raised his sword - and the DRAGON blew fire past him. He charged - the DRAGON burned him to ashes.

A third time Lestat is racing up the chart. He is now a warlock, and as aggressive as ever. Only the other day he did for Vulnax the necromancer in a brutally swift and one sided contest.

Mobile Bashes
Last weeks was the first to fail. Despite huge numbers of players the pesky mobiles refused to lie down and die. This caused some anguish amongst players who had got used to their weekly fix of 3000 points (G) to say the least. A number of them had to be killed before calm and tranquility was restored.

This weeks looked like going the same way for a long time. There were less than 20 mobiles left with 40 minutes to go, but they just hung on in there while everyone waited for someone else to jump in and take all the risks. Victory was gained with less than 2 minutes to go, with a couple of fish being the last to die.

The Dwarven War
It appears that the ancient feud between the elves and the dwarfs has been sparked to life again. If you see elves running loose all over the land, you know whats happening.
Anti-killers Guild
Mojo the warlock, who is setting up a guild to hunt down killers whenever they are sighted, died seeing his ideal in practise. A large number of people (Mojo, Dunbad, Vulnax, Siouxsie and Tarl to name a few) fought off Sun the warlock, causing him to flee pitifully twice. Sadly the noble Mojo didn't live to see the second triumph.
Stresshead the mage
I made a rare sighting of him the other evening. He was nearly halfway between mage and wizard in points, perhaps he will be the next player to attain wisdom?
Dunbad the quixotic necromancer
Apart from his propensity to lose his magic, Dunbad has been inflicting his role playing skills upon us all. He seems to be some sort of sailor at heart. His constant cries of 'Man overboard', and 'starboard', and 'Sailor-boy!' are distinctive (hehe).


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MUD NEWS 5th March 1998

Nikita wins £30 HMV Tokens
Lestat's Tale (By Lestat)
MOBILE BASH
Every so often the players of Mud get together to massacre every single living thing in the game. This is the mobile bash. There is a time limit of @100 minutes (a reset). If everything is killed, everyone gets 3000 points. Yes, this is a lot.

Kyric the arch-wizard decreed that the player who racked up the most kills by the end of the bash held on 5th March would also gain £30 in HMV vouchers.

A magnificent total of 33 players were online all at once, and some of their name are here.

KHAOS
Khaos the necromancer led the kills totals for almost the whole bash. Among other things he led the assault on the dwarven fortress. With 6 other players including Nikita the heroine he battered down the doorway, left guards dripping from the walls and ransacked the dwarven treasure chamber. Cockroach the swordsman expressed particular interest in the Throne of the dwarven King, about which more later. Khaos had a grand total of some 45 Kills to his name when he took to the high seas and attacked a mighty shark...(which had earlier slain Mareigh the sorceress). In his efforts to flee from the shark he drowned, dropping his kill total back to 0.

SUN
Sun the necromancer had an eventful reset which included among other things beating up Saffron the warlock twice, beating up Wabble the warlock, and successfully beating off an attack from Wabble and Wdi the hero. In between this he joined the attack on the dwarfs, and found the final four goblins which had somehow been overlooked during the fighting. He had 42 kills.

NIKITA
I'm not sure how this happened, but anyway. Cockroach had been unable to carry the dwarven King's Throne out through the narrow tunnels that lead to the surface. Somehow he managed to wedge the Throne in a narrow gap, thus stopping anyone who was inside at the time from leaving...Nikita the heroine was one of these. Her Kills were standing at 37, but since she couldn't get to any more mobile it looked like Sun was going to win by default.

Happily Sun is a player-killer at heart and those evil creatures dash about the land attempting risks which sensible players scorn...

Sun the warlock fell down a deep hole in the floor and went SPLATT.

Nikita took the prize of £30 in HMV tokens.

LESTAT'S TALE
It started off with me attacking Goodboy, Baggins and Gargle the sorcerers while they were doing the rats - I turned up invisible and beat up all three getting a few reattacks and killing Gargle. Goodboy didn't quit, so I was running around beating him up.

Following this, the land emptied out and everyone went to plot in the tearoom - names I remember were Marmite the necro, Wabble the warlock and I think Baggins the sorc, plus Gargle and a few lowlifes. Spuig warned me they were all coming out to get me and said he would fight on my side (as a protector).

I saw Marmite fighting the ram at the rapids and attacked, whereupon he quickly fled and quit. The others I attacked invisibly at the rapids and there proceeded a long fight, with all the highlifes fleeing close to death early on (though Baggins may have died(?)), the lowlifes seemed to keep dying and then turning up again - the obit list was quite something by the end of it, until someone nicked my bag and I finally fled, after killing 6 or so of them.

The whole charade came to an end when Gargil found me fighting the thief and rolled the die. Had a cool discussion in the tea room afterwards - people seem to be coming round to the idea that there is something fun about having killers in the game.

(Cat's note: Thanks Lestat for writing this! I think people only find killers fun when they are seen to lose:)

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MUD NEWS 26th February 1998

Mighty Mac
Dying Danni
Tyrannous Tobias
Mighty Mojo
Cat and quake
MIGHTY MAC
Mac has been storming up the rankings. He killed Wabble the warlock as he slept in the sorcerers room this week. Mac also caused the death of Dragonbait the mage. Dragonbait was fighting Mac when he was forced to flee away. Just when he thought he was safe he was attacked and killed by a passing goat. Mac also ran Dextrus ragged (I think).

DYING DANNI
At the Third attempt Danni successfully touched the stone! Hurrah for Danni! If at first you don't succeed try try again! And when you do succeed wait two days and get yourself killed by the Ogre :(

TYRANNOUS TOBIAS
Tobias has been revealing an entirely expected streak of evil. He killed a newly made sorcerer recently. Apparantly this was the first time ever that whoever it was had got magic. They were shouting for joy about their good fortune...so Tobias, who was irritated by the noise, came up with his necromancer and slew the poor sorcerer.

Just the other day Tobias attacked Undertaker the necromancer, who lost his magic and barely (14 stam) escaped with his life. Later that reset Mojo the sorcerer also fled from his invisible assault, as did Marmite the sorcerer.

MIGHTY MOJO
Mojo the necromancer (he of the repeated desire to be turned into a tree) was summoned by magic and forced to flee by an evil PK. He later sat in safety in the tearoom and told people how he had been attacked by SEVEN people at once...(hehe)

CAT AND QUAKE
You may have seen on the wireplay news that a whole load of Club Captains went down to the Shoot N Surf internet cafe in London on Sunday. Kyric was unable to go, but I enjoyed myself all the same (g). The aim of it was to get our views on wireplay and to enthuse the people who attract new player and run events. I met loads of people including the Red Alert Mudders Hoggi and Pea, and lots of wireplay people who confessed to liking Mud2 (not quite enough to advertise it of course(g)). But lets be fair, it is Quake which pulls in the real crowds for Wireplay.

In the afternoon there was a Quake tournament of 8 players, in teams of two. The teams each consisted of 1 experienced player and 1 new player. I was in the red team with Drilla. He was pretty bloody good and finished top overall in kills, about 59 I think. I got 23 which was 5th (?) so we won by 8!!!

On the strength of this I went home and bought a bargain copy of Quake to play at home, only to find I can't yet get it to work with wireplay for some esoteric reason :(

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19th February 1998

Mud2 News 19th of February 1998

-BIRTHDAY GIRL
-THWOMP THE KILLER
-DRAGONBAIT RACKS UP HUGE LOSSES
-WDI TAKES ON THE SUN
-SADISTIC PLAY FROM MOJO AND THWOMP
-CRUEL TRICK PLAYED ON ARAMILIUS

BIRTHDAY GIRL
On Tuesday Florence the necromancess confessed to having a birthday. In her honour fighting was banned throughout the land, and everyone was transported to the party room in the Inn. Florence had a cake with the appropriate number of candles (Hey Flo if you read this can I say how many(g)?). The ban on fighting caused some friction with the group that was hunting Thwomp, but lavish amounts of alcohol soon cured most ills...Aramilius suffered a small loss of permanent stamina through drinking himself to death, and a couple of other people managed to die happy.

THWOMP THE KILLER
Mentioning Thwomp brings me on nicely to the topic of player killers. They have proliferated recently and Thwomp is currently the most notorious (not the most deadly). Whabey especially loathes Thwomp. He has never killed her, but the number of times she has had to run away is large.

On one such occasion Whabey the superheroine, Wabble the necromancer, along with Lothlorien and Seeker were standing in the pine forests hoping to jump Thwomp.

Thwomp arrived invisibly and attacked Whabey and Wabble. Lothlorien had the presence of mind to realise what was going on and attacked Thwomp. Seeker the swordsman, sadly accidently attacked everyone at once. This little slip caused widespread carnage. Seeker faced FOUR opponants at once and died very quickly. His allies were all forced to flee. Wabble fell in rank to sorcerer, while the victor Thwomp rose from hero to superhero.

Thwomp demonstrated a large ego after this success and shouted out for everyone to hear, how to take out a contract on his life. He wants to see his name in the Rogues Gallery.

Later on in the week Thwomps activities caused his enemies to gang up on him and turn the tables. Ug the necromancer and Liouxise the sorceress were among those taking part, they got seven flees out of him, though they failed to nail him dead dead.

DRAGONBAIT RACKS UP HUGE LOSSES
Dragonbait the warlock told me this week how he suffered what must be close to a record loss for a single reset (excluding deaths). He said he lost 10,000 points altogether! 2000 to Lestat, 5000 to the spider and 3000 to the golem. He would have become a mage if he hadn't had this setback.

WDI TAKES ON THE SUN
Sun the champion became a sorcerer and set about tormenting Wdi the enchanter. After beating Wdi up a few times Wdi laid a trap near the woodsmans hut. Four players jumped Sun and Sun did not have the lucky break that Thwomp had. Sun died dead dead. Well done Wdi!

SADISTIC PLAY FROM MOJO AND THWOMP
Karnage claimed that Mojo turned into the Dragon and roared at him, just outside the graveyard. This caused Karnage to flee in terror!

Thwomp the hero was observed to cause Lothlorien and Seeker to scurry away by arriving in their location and Growling at them menacingly.

Lothlorien and Seeker have had a bad week alround, Mojo persauded them to attack a skeleton which was fighting the goat. He then stood and watched as they fought and slowly began to lose! He made them beg him for help before he finally consented to join in and save their lives...

CRUEL TRICK PLAYED ON ARAMILIUS
Aramilius the sorcerer heard a voice in the distance say it was after him. He demanded to know the name of his enemy and was told it was Baby. He spent the rest of the reset typing to find the Children's dormitory where Baby was, and wondering how Baby managed to stay invisible and thus off the WHO list.

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12th February 1998

This tale relates an incident that struck me as funny, it demonstrates that even badly made plans can turn into something even worse...

A group of players worked together to send one of their number to kill the Golem and win some very valuable Icons (worth bucketloads of points). Skunk the necromancer was the one who got in and did the brave deed. He obtained 4 Icons and left that place. He then discovered that he was stuck on the wreck of the galleon far out to sea. He didn't have a boat of his own to get back to his friends on the mainland and he had been a bit careless and not set up a magical route beforehand...

Wabble the Sorcerer (who did have a boat) kindly offered to transport the Icons back. Skunk agreed and quit the game so that he could come back in at the usual starting place. Wabble miscalulated, went the wrong way home and drowned at sea. This was not a permanant death since it was not a fight which killed him, but he was kicked out of the game with a painful loss of points and everything he was carrying fell into the water...

The Icons weren't damaged by this treatment and were washed up on a cove at the Dragon's Island.

Wabble came back into the game and was regarded with some suspicion by his associates who suspected that he might have taken the Icons and their points all for himself. Happily for Wabble, Cat the wizard had seen him drown and backed his protestations of innocence. There was a general groan when everyone realised where the icons had washed up though...

Nobody wanted to risk their main Persona in a visit to the Dragon's Island, so Mojo brought in a weak character of his called Bond. Wabble, Skunk, Aramilius and Bond all agreed that Bond should take the risks:)

Bond's knowledge of the sea was slightly dodgy and he drowned twice in trying to reach the Island. All the available boats were now out of reach...

After a long period in which Bond fell into dispair, Cat offered to sell him a boat for 200 points. Bond accepted and set off for a third time! He reached the Island and got to the Icons!

He dawdled as he was leaving...The Dragon caught him and slew him where he stood.

The Dragon sat on the shore with the vast array of treasure scattered around it. Hmmm, guess what happened when a newly created Bond came back(G)

Bond's former friends abandoned him and set off to do other things around the Land, sure in the knowledge that he was doomed. They were right :)

The game reset itself as Bond sat on the mainland taunting the Dragon from a safe distance!

The Icons were not recovered.

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5th February 1998

Today I have taken up Wireplay's request that I post regularly on happenings in Mud2.

This past week has been full of death, as every week is...

Tarl the mage, who would have been near the head of the top ten list perished miserably to the DRAGON, as did Tasman the necromancer. A double whammy indeed for those poor players.

Wdi the sorcerer was shouting to an extent which caused a certain wizard to strike him dumb. (Yes this was me I confess). Unfortunately, Wdi in attempting to heal himself blew his magic away, becoming a champion. On touching the stone he failed to survive by a very small amount. Wdi was very gracious about this, and yes I did feel momentarily guilty(G)

Khaos the Warlock was 16 on Wednesday. In honour of this HAPPY EVENT he was presented with a birthday cake bedecked with the appropriate number of candles. He proceeded to slice the cake and to share it with his friends. He also became intoxicated on champagne...to such an extent that he died of it, though it was only a silly death not a permanent one.

A Sorc War was held on the 5th, which was duly won by Fate the sorcerised sorcerer. Fate won 4 Icons worth 477 points each for his main character in the land.

The Necromancer Mojo had a bad accident around this time. He experimented with a certain powerful spell which caused him to die dead dead. His was inconsolable for a VERY long time afterwards! It seems that no-one would tell him what the spell did until he tried it for himself:(

Cat the wizard recalls having a similar accident when he was young, though it was a happier learning experience for him, since it only killed his sorcerised sorcerer.

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