Mud2 Secrets, well ten of them.
No really deep stuff in here, but a few small items of interest.
Two of the items below are lies...
- Carrying the statue of the woman from the Basilisk's area makes stealing from you impossible. Of course the statue is rather heavy.
- You can jump over the cliff and survive if you have a parachute.
- If you gather all the musical instruments at the bandstand, (and yes the reed does count), you get a piccolo out of it.
- Using the brand from the galley against the Vampire is a good idea.
- You know if you curse things you lose points? Well it needn't always. If you CURSE DWARF (Yes this is painful:) 3 times and then GOODLUCK DWARF the female dwarf37 thanks you. You gain about 10 points overall and you can only do it once a reset, but it's a cool thing to try!
- Eating truffles can be rather dangerous.
- Visiting the extreme North, South, East and West rooms of the land gives you more than geographical knowledge.
- If your stamina is below 10% of the normal maximum for your persona you can carry stuff into the parts of the dwarfs mines where you have to drop everything you carry normally. I guess you get thinner through starvation or something.
- If you have the patience to follow birds about the land you might get lucky and follow one right up into the sky.
- When the Lion eventually reaches the deerpark it runs into a Unicorn and the two of them have a right battle to the death. The Lion usually wins mind.
- If you can clean out the birdbath and fill it with fresh water you get a nice suprise.